Initialize engine version: 5.0.0f4 (5b98b70ebeb9)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce RTX 3070 Laptop GPU (ID=0x249d)
    Vendor:   NVIDIA
    VRAM:     3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: E:\projects\Unity\pong-ai\Builds\Windows\VectroWars_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\projects\Unity\pong-ai\Builds\Windows\VectroWars_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\projects\Unity\pong-ai\Builds\Windows\VectroWars_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\projects\Unity\pong-ai\Builds\Windows\VectroWars_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\projects\Unity\pong-ai\Builds\Windows\VectroWars_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\projects\Unity\pong-ai\Builds\Windows\VectroWars_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: E:\projects\Unity\pong-ai\Builds\Windows\VectroWars_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading E:\projects\Unity\pong-ai\Builds\Windows\VectroWars_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.292 seconds
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Platform assembly: E:\projects\Unity\pong-ai\Builds\Windows\VectroWars_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: E:\projects\Unity\pong-ai\Builds\Windows\VectroWars_Data\Managed\System.dll (this message is harmless)
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.637900 ms

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 458.
Total: 0.328400 ms (FindLiveObjects: 0.040900 ms CreateObjectMapping: 0.009700 ms MarkObjects: 0.264400 ms  DeleteObjects: 0.012200 ms)

